How hard do you think it would be to incorporate something similar to your modular armor design system into an MMO/RPG, enabling something of a designer system in MMO/RPG crafting?
I'm just curious since I've had this thought since the first time I saw your modular armor system.
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Extremely, before anything is "customizable" all the possible outcomes are prerendered meaning if you wanted something like blue eyes, red hair and yellow skin that would translate (to the game) as an imput combination, in this case: 1:2:3 If there is only 3 options for each you have to render 3^3(3 to the 3rd power) outcomes. That number increases drastically the more options added... Meaning those options all have to be pre-rendered.