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1/14/2017 8:12:29 AM
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Year one had it's ups and downs, but was certainly not perfect. Where Bungie absolutely failed this game was striving for 'balance' in the first place. Mythoclast and Suros should have stayed as they were - insanely over powered. What Bungie should have done was split the Crucible into two sections; business and pleasure. On the 'business' side; ranked playlists, pre-set load outs (can't bring your own weapons) and what you do there is recorded (i.e. K/D and W/L numbers) On the 'pleasure' side; bring whatever weapon you like, what you do there (good or bad) has no affect on your crucible ranking and the post game read out only highlights what you did well (i.e. doesn't show k/d ratio or deaths)
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