JavaScript is required to use Bungie.net

Forums

originally posted in: Thoughts on Weapon Balance
12/15/2016 7:12:35 AM
0
Hand cannons -bloom needs to be lessen on all archetypes Pulse rifles -fast rof decrease stability so players have to pace shots more -Med rof (hawk saw) leave alone -low rof needs damage increase but decrease stability to compensate Auto rifes -fast rof keep as is (hex needs a stability bump) -med rof ever so slight damage increase (could leave as is) -low rof needs damage bump Scouts -low rof needs damage bump -all others are fine Fusion rifles -projectiles don't disappear once you die -everything else remains the same Shotguns -remove rangefinder -keep everything else the same Snipers -every so slightly less view kick when you're getting sniped (like .05%) Sidearms -unchanged Rocket launchers/ machine guns -Remain the same Exotics that don't need tuning -talaoc (spell check) -last word -Boolean Gemini -all heavy exotic -zalo supercell -black spindle All other exotic need some love but I'm too sleepy to keep typing lmao Whap Slap out!!
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon