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originally posted in: Thoughts on Weapon Balance
12/15/2016 1:34:10 AM
3
Take high calibre rounds of high fire rate weapons , slight damage increase and damage fall off decrease to high impact pulse rifles and auto rifles , slightly reduced flinch on sniper zoom , reduced special boxes in crucible , lower range cap on highest impact shotguns (Matador , Last Ditch) , increase damage fall off on high rate of fire pulse rifles (Grasp of Malok , Clever Dragon) , reduced hit points on the juggernaut shield (50 points). there is probably more but I cannot think of them right now.
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