This current meta is great, other then auto rifles. Bloom should be removed from hand cannons. I hear that a lot from people that run hand cannons. Auto rifles should melt at close range. I said it a hundred times, sure you people at bungie seen it.
Auto Rifles (25-30 damage within a 5-10 foot distance. After that distance the usual 11-14) Doing this will reduce a lot of bullshit shot gun encounters (someone running at you straight from 50 feet away) make shot gunners have a better strategy just like snipers had to adapt to the changes. HRF should have increased stability and LRF should have a +3-5 in damage.
Hand cannons - bloom is a major factor. Thorn should be a year one thorn with the burn again. We have artifacts that remove the burn. So if someone is playing trials and they are too dumb to put on that artifact, let them burn.
Pulse rifles - Slow rate of fire should hit harder. More like hopscotch pilgrim when it was amazing in year one.
Fusion rifles - More should be like salodens vigil or what ever its called.
Snipers - I can live with where they are at. Good players can use them effectively still.
side arms - more need a full auto perk
Shotguns - I like where they are at. I am happy bad players have their crutch again. But buff auto rifles so they get melted in situations. Auto rifles will reduce a lot of problems people have with shotgunners. Buff more shotguns to be more like matador.. So I can see diversity rather then the same -blam!-ing load out against 6 bad players (clever dragon, matador)
You should listen to me and only me.
Don't nerf a god damn thing.
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