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originally posted in: Thoughts on Weapon Balance
12/14/2016 6:07:09 PM
2
This game already has a CoD TTK...its being enforced by the spamming of special weapons. What people are calling for is for primary weapons to kill fast enough to PUNISH shotgun warriors for getting caught outside of shotgun range (and thus make shotguns a SITUATIONAL weapon once again)....and to punish players for losing situational awareness, and getting flanked. Right now, unless that player with the primary has room to backpedal, there is NO penalty in this game for maining a shotgun, and getting caught outside of shotgun range. Eight-tenths of a second is enough time to run, slide, shadestep, blink, Titan-skate into shotgun range from all the way out to mid-range. Right now....at high levels of play....most primary gunfights are inconclusive unless BOTH players decide to step into the fight and see it through to an conclusion. Last week in a Crucible match, I go the complete drop on a Striker Titan, and initiated a close (AR) range firefight with my primary. Despite my not missing a shot, he had time enough to: 1. Realize he was taking fire. 2. Locate where it was coming from. 3. Turn around and return fire with his own weapon. 4. Realize he ha no hope of winning. 5 . Hit me with a FoH FTW. THAT----is so ridiculouls----that I couldn't even get mad. I just sat there and smh at the absurdity of it. I lose because my primary can't kill someone who was caught SLEEPWALKING, before he can sit down and eat his lunch. THAT is the ridiculous state of primary weapons in PVP right now....and why people spam special weapons. The primaries are so weak that its almost impossible to kill a good player with one unless he makes some kind of stupid mistake. There is simply too much time for him to escape...or turn the tables on you like that Striker did to me. Why leave myself open to that? Next time I' pull out the Matador and kill him before he even realizes I'm there. THAT"S your CoD TTK.
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