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originally posted in: Thoughts on Weapon Balance
Edited by s590078: 12/14/2016 5:11:11 PM
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Your suggestions would kill slow rate of fire pulses. So definitely no. Buffing other archetypes- yes. Nerfing anything- no. And hawksaw and clever dragon don't do the same damage just an fyi. Shotguns have a range of 10-15 feet, after that no shotgun will kill you full health which is pathetic. Shotguns in this game have the least range out of any fps shooter. No ads last word? Good luck landing 2 out 8 bullets because of accuracy (ghost bullets) introduction. Snipers should get damage back but flinch is fine. Punish people sitting scoped in and reward aggressive skilled snipers
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  • How would a damage buff kill that archetype? And I'm aware. But both archetypes need to become more inline with Nirwens Mercy/Lyumilida pulses. So mid, slow need a buff or fast, semi fast need a nerf

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  • Edited by s590078: 12/14/2016 5:14:50 PM
    It does 23-25 to the head now. You want to make it 20? You know how long it will take to kill someone with it? Buffing high impact at the same time will bring it back to 33. That's a two burst. Why would I ever use low impact over high impact when I can two burst instead of 4 or 3.5 burst. Makes 0 sense. That's how it was in year 1. When low pulses weren't good enough and u could almost one burst with the messenger. You will just destroy the arche type by doing that

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