[b]Pulse rifles[/b]
Weapons such as Grasp of Malice,
Hawksaw and The Clever Dragon outclass all other archetypes within its weapon type. They enjoy a range that allows them to dominate(with little trouble), against most any weapons other then them.
[i]Suggestions[/i]:
Reduce the range of those weapon archetypes. (Will make other pulse rifle archetypes more viable)
[b]Rifled barrel[/b](Upgrade)
Increasing range by decreasing weapon reload speed is [b]NOT[/b] a proper offset on its own.
[i]Suggestions[/i]:
-Increase weapon stow time
[b]Rangefinder[/b](Upgrade)
Remove rangefinder from the game. This prevents weapons from extending in to areas/space it should be most discouraged to. It rewards players for aiming, not having an actual playstyle. You should not be rewarded for using your weapon the way it was already intended to be used(other than kills).
This will promote other upgrades that do have different playstyles.
[b]Handcannons[/b]
[i]Suggestions[/i]:
-Remove bloom or minimize bloom
-Slight increase to range
[b]Low Rof Auto Rifles + Pulse rifles[/b]
[i]Suggestions[/i]:
-Damage buff
[spoiler]The community has been asking for this for a while. We just need a bit more damage for them to kill quicker/more consistently, a little more in line with current primaries.[/spoiler]
We have come a long way. Please comment to build. Give feedback
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Rangefinder gives a 5% range bonus. Making it almost a wasted slot. For HCs just get Litc and Outlaw.