I was just thinking that if I use memory of felwinter with my sealed ahamkara grasps(I main hunter) [i]with[/i] an extra throwing knife I could run 4 incendiary knives in pvp.
Why are we not able to do this though? It would even the gap between hunter melee and warlock melee. I feel robbed of this opportunity
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They did say it would stack over your previous abilities or am I off the map.
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They did say it would stack over your previous abilities or am I off the map.
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I can never understand why anyone thinks this is a good idea. With max str melee attacks recharge in 29 seconds, and the second charge takes twice as long to charge. So just to have a 2 grenades at once you have to wait almost 90 seconds. Then you have an additional 120 seconds for the third, and almost 4 minutes for the forth. The concept is fine for spawn in, but doesn't work well with the current game set up. Having something increase melee recharge is going to be better over the course of a game then just additional grenades you will never charge.
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If I get 4 lighting grenades I'm all for it.
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4 smoke bombs is more likely why this doesn't work that would be overkill and give that hunter a Monte Carlo . hed sling so much smoke might as well be playing mayhem lol
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Plz Bungie do this! I would also like to have 4 solar/fusion grenades as sunsinger!
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Melee and grenade abilities are capped at 2 each. Always have been. Warlocks have had a couple ways that they could've gotten 3 grenades since year 1 but never could and I'm ok with not having to deal with that. If it did stack, they would now be able to get 3 melees and 3 grenades at the same time.
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You want 4 throwing knives and think every other melee should be able to have 4 melee charges too? Wow fur
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It would only tear an even bigger hole in titan melee. Titans have barely any lunge and our melee is barely overpowered.
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Is this the next thing is it? The Warlock melee bandwagon? Some players of this game are unbelievable.
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I think you mean the sealed ahamkaras grasps