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Edited by The Researcher: 11/15/2016 6:30:20 PM
6

Skyrim: build thread

Post some interesting builds you used in your 1000+ hours of Skyrim and now Skyrim: Special Edition. I reccomend looking at the "ESO - Fallout and Elder scrolls" channel. He has some really good guides and builds that can help ANYONE out with Skyrim. Also he was called "ESO" before "Elder scrolls online" was a game/was announced. Edit: inputing a personal build of mine. The angel [spoiler]based off of "Mercy" of Overwatch. I should clear this up 1st: this build is [b][i][u]not[/u][/i][/b] meant for beginners! It's meant for experienced players looking for a challenge. With that out the way let's start: This is a pacifist build meaning you will never directly damage enemies, so weapons, destruction magic and fists are not allowed. You'll be a breton for their magic resisting ability and racial power. Your 1st stone will be the mage stone and later on the atronarch stone. You will join the college of winterhold and join the Dawguard. Destroy the black brotherhood. Stay neutral war wise. The main questline is optional. You'll [b][i][u]need[/u][/i][/b] a warrior follower as soon as possible. So get one of those and go to the college. There you'll get robes and will get these spells: soul trap, courage, healing hands and fast heal. You'll use soul trap on a dead body repeatedly to get conjuration to 100 and get to the "twin souls" perk. You'll also get the novice, apprentice, etc. conjuration perks to let you cast atronarchs with a lesser cost. You'll level illusion with whatever method you can find on YouTube. You'll get the "master of the mind" perk and the dual casting one too. You'll be using illusion spells to either calm an enemy attacking you or buff your follower with the "courage" and later "rally" spell. The master if themind perk will let you buff deadra aswell so get a frost and thunder atronarch/thrall and buff them with this! For resto you'll be using healing hands to keep your follower in the fight and "close wounds" to keep yourself alive. Get dual casting and faster magicka regen perks along side the "resto spells cure more" perk, and if course all the resto spells that let you cast for less up to and excluding the master one as you will not need it. I also reccomend enchanting. Use any robes until you become arch mage and then wear those robes with an enchanted circlet and you'll have magic for days. You can wear anything for boots and glover but it doesn't really matter. Hope you like this build. Had a great time thinking of the concept and it looks like it may become a really powerful late game build.[/spoiler]
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