[u]FOUR-SIGHT[/u]
[i]"The future can be bent. Death cannot." - Praedyth from inside the Vault of Glass [/i]
Stats:
|||||||||||||||_____ Rate of Fire: 37
||||||||||||||||||____ Impact: 48
|||||||||||||||||||||___ Range: 70
|||||||||||||||_____ Stability: 55
|||||________ Reload: 14
Magazine: 04
Hidden Perk: Inevitability
This weapon changes burn depending on your subclass.
*Scope is low zoom
• Accurised Ballistics
• CQB Ballistics
• Soft Ballistics
Mulligan: Missing a shot has a chance to return ammo directly to the magazine.
• Armor Piercing Rounds
• Reinforced Barrel
• Field Scout
Exotic Perk: Prediction
If the 4th bullet of the magazine kills, it releases your grenade where the enemy had fell. Consumes a grenade charge.
*as a bonus esthetic, the magazine counts up, not down (you start at 0 and reload at 4)
Obtained from Vault of Glass Year 3.
... hopefully...
What do you guys think?
The main idea behind this: "How can I make this [i]feel[/i] exotic.
[spoiler]OP? Maybe. At least I didn't make it have Final Round.
Personally, I see its balanced. It's good for PvP (thanks to the grenade perk) and is good for PvE (letting you decide between Gjally, Zhalo or this).[/spoiler]
EDIT: Misspells corrected
-
If I don't have a grenade,m charge up, does it still release one? If it does, does it consume how much charge if gathered so far for my next grenade?