I honestly only get killed by four weapons.
-high rof pulse rifles
-The Last Word
-shotguns
-snipers
High rof pulse rifles cause massive flinch, and also have a quick ttk.
When TLW bullets decide to register, it's probably the best primary in the game.
Shotgunners have a ton of tools at their disposal to make them a nightmare to deal with. (Titan skating, No Backup Plans, Juggernaut, Stormcaller melee, invisibility)
Snipers are a one hit kill weapon, but they have unlimited range. Why wouldn't you use one?
Conclusion: Primaries were powerful in year one, but now they're only good for taking down your opponents shield before they shotgun/snipe you.
I don't want a Call of Duty type Crucible where it's about who gets the first shot off, but I want primary weapons to be the [u]primary[/u] source of kills.
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Shotguns and Snipers are fine. For the most part, weapons are balanced in Destiny. There are some outliers like Last Word and Mida Multi Tool. Right now, Pulse a Rifles are a train wreck. Here's what needs to happen. High Impact Pulse Rifles need a buff to be able to kill in two bursts of Headshots, but have slightly reduced ROF to compensate. Low Impact Pulse Rifles need a impact reduction to make them kill in 4 bursts of Headshots. They have very fast TTK's and are way too effective. They need to be brought to a four burst to match TTK values of other primary weapons. Last Word is a High ROF Hand Cannon with the Impact of a Medium ROF. It can kill in 3 Headshots but fires bullets about 2x faster than Medium RoF Hand Cannons. It needs to either be brought to a Medium RoF, or the Impact needs to be reduced to High ROF standards with 3 Headshots and 1 body or 5 body. If this is in effect, the mag size needs to be increased to 10 or 11 rounds to compensate. This would put Last Word back into its archetype. I just balanced Destiny for you.