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9/28/2016 3:29:35 AM
6

(Spoilers) My thoughts after watching all the cutscenes

Bungie this is so sad. You're really trying! I can see you're trying so hard. - Custom games - Next Gen only - Going in for the fantasy genre aesthetic - More mystery and horror with Rasputin and Siva - Knighting the player at the end I just watched [url=https://www.youtube.com/watch?v=vkXdj58BV_E]all the cut-scenes[/url] and you can HEAR the trying. The acting is emotive, the music is intense and reminiscent of better Bungie scores from your last trilogy (somehow this stuff out-Marty's, Marty's original Destiny score). Again, it just feels so soulless. It's so sad because I KNOW you guys are trying, but the story fails to have any hook. There's nothing about it that makes me care about Saladin, or the Iron Lords, or Siva ... there's nothing that makes me want to be an Iron Lord. Come to think of it, there's nothing that makes me want to be a Guardian either. Being an immortal fashionista with a gun is like being Superman + a Sorority girl; you're roleplaying as a vain, self centered indestructible straight edge. I stray off topic... The thing that prompted me coming here to post is 2 immediate critiques. The dialogue in the cut-scenes has perfect flow. Every word everybody says is clear and understandable, witty, dramatic, and everything anybody says has this perfect rhythm to it. It's this perfectly predictable boring, cliched rhythm. This immediately makes it feel unnatural and boring to listen to. Ghost is always there with a quip, Saladin is "serious dramatic man", Shiro was a nice new character to listen to, but he was a one note "concerned tactician". 2nd critique is this; the ending was laughably bad. I actually burst out laughing after Saladin gives the Guardian the sword and the camera pulls out and they're both just standing there in that empty -blam!-ing room. It's so awkward. "Become a lord of autism." should have been the subtitle for this. That shit was so unintentionally funny. See, it's the total opposite of what it should have been. The whole idea of passing down this sword to the next generation of Iron Lords should have felt like a grand thing, in fact you had all the imagery, knights, swords, regalia, and such, but it's played so straight, one note, and so stiff ... You know what it is, it's not that it's one note exactly, because there's humor in this expansion, as well as "serious/epicness" ... I don't know if people will feel me on this, but Destiny isn't sad. That's actually what's missing. It's all "amazing awesomeness all the time!" peppered with "quirky Ghost humor" and it's a "bright and hopeful time!". It just looks like you guys are putting on a brave face. This expansion is a step in the right direction, better than vanilla Destiny for sure, with custom games, and it's aesthetically maybe the best Destiny's been, but it just fails to connect. I know that's sort of a fast random conclusion to this to say "That's the problem, Destiny isn't sad!", but that's really how I feel about it. It lacks horror and tragedy

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