This is what from my POV needs to be done, Bungie Devs please take note.
[u]-Flameshield[/u]
Before Nerf Tier 5 = 25 Secs, After Nerf Tier 5 = 33.25 Secs.
[b]Take it back to normal cooldown[/b], Flameshield is still the only truly useful perk in PVP. Keep the delayed activation and weaker shield.
[u]-Solar Wind[/u]
While It makes Scorch cooldown faster, it hasn't proven to be good since Day 1.
[b]Make Solar wind push harder and provide 5 secs of "Hidden Hand"[/b]
[u]-Brimstone[/u]
[b]Surrounding Enemies damaged by Brimstone explosion will ignite.[/b] Would go well with Viking Funeral.
[u]-Firebolts[/u]
The latest nerfs have made this 'nade unreliable and sluggish, people have no problem escaping it even when I'm spamming them on Radiance.
[b]Revert the nerfs on Radius and Arming time.[/b]
[u]-Angel of Light.[/u]
[b]Now provides all weapons with "Icarus".
On Radiance, Angel of Light grants faster, more extensive Gliding.[/b] What do you think those Fiery Wings on our backs are for? It'd make sense.
[u]-Super Radiance ([b]Big Changes[/b] needed to actually make it a [b]Support Class![/b])[/u]
[b]*[/b]Now [b]Provides 75% increased speed on Recovery (User only)[/b]
[b]*[/b]Take [b]"Song of Flame" (Abilities cooldown) from the Skill Tree and make it intrinsic for Radiance.[/b]
[b]*A visible AOE has been added. Radius 15 meters.[/b] (Remember SoF is now Intrinsic).
[b]*[/b]The Song of Flame [b]buff on allies will last 12 seconds (if they leave the Aura). You may regain the buff getting back again in the AOE.[/b]
[b]*If Radiance ends, you (allies) can still go on with the buff if your 12 secs aren't up yet.[/b]
I didn't change or add mechanics for SoF, just raised the base numbers.
[u]-Song of Flame 2.0 (Skill Tree)[/u]
[b]Provides allies with 50% increased speed on Recovery
Grants +3 Agility[/b]
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Sure lets also talk about how every Titan melee ability is bugged