[b]The Problem[/b]
Finding people with the offerings you need is way more time consuming than it needs to be, as it's purely RNG that determines what offering you get. Combined with the fact you can only carry one, it makes it just ridiculous.
Let me make something perfectly clear: The amount of setup required to begin a challenge should not take more time and effort than the activity itself.
The challenge in these bounties is supposed to be to complete the offerings of specific enemies, but it takes far more time and effort just to find someone with the right offering.
[b]The Solution[/b]
One of two things needs to happen, either enemy specific bounties need to be removed (maybe retaining a bounty revolving around Archon's Forge in general and requires more completions), or the bounties need changing in some way to make them more doable.
Option 1 is self explanatory, but option 2 needs explaining. Say, if you had a bounty for a certain enemy type on your character, the drop rate for all offerings involving that enemy would drastically increase.
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I might start a petition for all players to read the latest update.
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