I'm not suggesting a game breaking buff to the archetype but it has the worst time to kill for a primary and a very small magazine compared to the other archetypes.
I run out of bullets before killing some majors...I just want it to be viable in PVE. I know asking for a buff could upset balance, but a few extra bullets in the chamber would go a long way against those captains.
Edit1: So far there has been feedback from more ammo to a buff to damage or less drop off at distance to make the archetype more viable. Leave a Bump or some feedback so hopefully they can be a bit more competative.
#lowrofauto #kvostov #deej #cozmo
#makeautosdecentagain
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Edited by Dexter307: 9/26/2016 2:41:11 PMNo, instead we need a base damage buff so they can compete with other autos in terms of DPS. 23 to the body and 28 to the head would make them much more viable.