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Destiny

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Edited by Legend of Jordy: 9/1/2016 2:21:41 PM
101

Hunter Subclass Mastery | New Ability Nodes #Concept

GUNSLINGER - my new favorite subclass

705

BLADEDANCER - my new favorite subclass

422

NIGHTSTALKER - my new favorite subclass

791

[i][u]TL;DR[/u] - open up the spoiler box of your favorite subclass below.[/i][quote][url=https://www.bungie.net/en/Forums/Post/212056973]Link to Titan Mastery Thread[/url] [url=https://www.bungie.net/en/Forums/Post/212057228]Link to Warlock Mastery Thread[/url][/quote][i]Below you will find the list of new abilities obtainable for Hunters; for the list of Titan and Warlock abilities, refer to the links above.[/i] I spent well around 50+ hours designing this concept, which I started a couple months ago. Again, [u]this is a concept[/u] and not an actual future update to the game. Remember, all these perks are optional as they add onto your subclass skill tree as a new row. ___________________________________________  ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ [url=https://www.bungie.net/en/Clan/Post/775352/132552706/0/0]GUNSLINGER[/url] | [b]Solar subclass[/b] [i]"Summon a flaming pistol which disintegrates enemies with Solar Light."[/i] [spoiler][i]Column 1, Grenade node[/i][quote]☐ [b]Homing Grenade[/b] ★ A grenade that re-aligns itself mid flight towards its target, detonating on collision.[/quote] [i]Column 2, Jump node (shared with Nightstalker subclass)[/i][quote]☐ [b]Wall Jump[/b] ★ Upgrades Double Jump, allowing you to run up, run across, slide down, and jump from walls.[/quote] [i]Column 3, Super node[/i][quote]☐ [b]Ricochet[/b] ★ Shots fired from Golden Gun deflect off of hard surfaces multiple times. Increases damage resistance while aiming down the sights of Golden Gun.[/quote] [i]Column 4, Melee node[/i][quote]☐ [b]Disarm[/b] ★ Non-precision hits with Throwing Knife greatly reduce the damage dealt by the target for a short time.[/quote] [i]Column 5, training node (shared across all Hunter subclasses)[/i][quote]☐ [b]Path Absurd[/b] ★ Training focused on maximizing Intellect, Strength, and Discipline.[/quote] [i]Column 6, passive node[/i][quote]☐ [b]Lawless[/b] ★ Reduces the severity of movement impairing effects you receive. Allows reload while sprinting. _____ ☐ [b]Dead or Alive[/b] ★ A portion of super energy is refunded per unused shot when Golden Gun expires.[/quote] [i]Column 7, training node (shared across all Hunter subclasses)[/i][quote]☐ [b]Way of the Outlaw[/b] ★ Training focused on raw speed.[/quote] [i]Column 8, passive node[/i][quote]☐ [b]Mercenary[/b] ★ Picking up ammo during Golden Gun immediately extends its duration. Improved hip-fire accuracy during Golden Gun. _____ ☐ [b]Take Cover[/b] ★ Grants damage resistance when aiming behind cover. Press (B+B) to roll to and from cover.[/quote] [i]Column 9, final node (unlocked after obtaining all Gunslinger nodes, selecting this node locks your subclass build, you may only deselect this node in Social Spaces or in Orbit)[/i][quote]☐ [b]Gunslinger Mastery[/b] ★ Kinetic weapons deal Solar Burn damage and active Solar Burn weapons gain slight bonus damage against minions of the darkness. Increases Agility stat.[/quote][/spoiler] [url=https://www.bungie.net/en/Clan/Post/775352/132521646/0/0]BLADEDANCER[/url] | [b]Arc subclass[/b] [i]"Charge your blade with Arc Light and consume your foes with lightning."[/i] [spoiler][i]Column 1, Grenade node[/i][quote]☐ [b]Flashbang Grenade[/b] ★ An explosive grenade that disorients the enemies it damages.[/quote] [i]Column 2, Jump node[/i][quote]☐ [b]Triple Jump[/b] ★ Upgrades Double Jump with a third jump.[/quote] [i]Column 3, Super node[/i][quote]☐ [b]Payload[/b] ★ Press (RT) during Arc Blade to Blink through an enemy, leaving behind a cluster grenade which detonates an explosion soon after.[/quote] [i]Column 4, Melee node[/i][quote]☐ [b]Pickpocket[/b] ★ Hitting an enemy with Blink Strike refills your primary weapon magazine and has a chance to provide special ammunition.[/quote] [i]Column 5, training node (shared across all Hunter subclasses)[/i][quote]☐ [b]Path Absurd[/b] ★ Training focused on maximizing Intellect, Strength, and Discipline.[/quote] [i]Column 6, passive node[/i][quote]☐ [b]Assassin[/b] ★ Deal bonus damage when attacking from camouflage. _____ ☐ [b]Sleeper Agent[/b] ★ On revival, respawn with stronger shields and increased agility for a short time. Increases the radius in which allies can revive you.[/quote] [i]Column 7, training node (shared across all Hunter subclasses)[/i][quote]☐ [b]Way of the Outlaw[/b] ★ Training focused on raw speed.[/quote] [i]Column 8, passive node[/i][quote]☐ [b]Feign Death[/b] ★ If you take fatal damage during Arc Blade, survive with minimal health and gain active camouflage. _____ ☐ [b]Cloak and Dagger[/b] ★ You are harder to detect on enemy radar and attract less attention from minions of the darkness while camouflaged. Extends the distance Blink Strike can travel. Blink no longer deactivates camouflage.[/quote] [i]Column 9, final node (unlocked after obtaining all Bladedancer nodes, selecting this node locks your subclass build, you may only deselect this node in Social Spaces or in Orbit)[/i][quote]☐ [b]Bladedancer Mastery[/b] ★ Kinetic weapons deal Arc Burn damage and active Arc Burn weapons gain slight bonus damage against minions of the darkness. Increases Agility stat.[/quote][/spoiler] [url=https://www.bungie.net/en/Clan/Post/775352/147062973/0/0]NIGHTSTALKER[/url] | [b]Void subclass[/b] [i]“Draw a Void Light bow to hunt and trap foes, and lead your allies safely through the Darkness.”[/i] [spoiler][i]Column 1, Grenade node[/i][quote]☐ [b]Suppressor Grenade[/b] ★ An explosive grenade that prevents enemies from using abilities for a short time.[/quote] [i]Column 2, Jump node (shared with Gunslinger subclass)[/i][quote]☐ [b]Wall Jump[/b] ★ Upgrades Double Jump, allowing you to run up, run across, slide down, and jump from walls.[/quote] [i]Column 3, Super node[/i][quote]☐ [b]Poison Tipped[/b] ★ Shadow Shot deals lingering damage, inflicting all enemies tethered by its Void Anchor. Reduces the mobility loss of tethered targets.[/quote] [i]Column 4, Melee node[/i][quote]☐ [b]Smokescreen[/b] ★ Increases the opacity and radius of Smoke.[/quote] [i]Column 5, training node (shared across all Hunter subclasses)[/i][quote]☐ [b]Path Absurd[/b] ★ Training focused on maximizing Intellect, Strength, and Discipline.[/quote] [i]Column 6, passive node[/i][quote]☐ [b]Howl of the Pack[/b] ★ Killing tethered targets boosts weapon damage for you and nearby allies. Stacks up to 3 times. _____ ☐ [b]See Through the Void[/b] ★ Crouching in place for a short time emits a pulse that unveils nearby enemies behind cover, outlining their position to you until uncrouched.[/quote] [i]Column 7, training node (shared across all Hunter subclasses)[/i][quote]☐ [b]Way of the Outlaw[/b] ★ Training focused on raw speed.[/quote] [i]Column 8, passive node[/i][quote]☐ [b]Gratuity[/b] ★ Picking up Orbs of Light shares a portion of its effect and replenishes health for nearby allies. Increases the pick-up radius of Orbs of Light. _____ ☐ [b]Blighted Light[/b] ★ Inflicts lingering damage onto enemies who pass through Spike Grenade or Voidwall Grenade. While enemies are inflicted, they cannot regenerate health or benefit from stat boosting effects.[/quote] [i]Column 9, final node (unlocked after obtaining all Nightstalker nodes, selecting this node locks your subclass build, you may only deselect this node in Social Spaces or in Orbit)[/i][quote]☐ [b]Nightstalker Mastery[/b] ★ Kinetic weapons deal Void Burn damage and active Void Burn weapons gain slight bonus damage against minions of the darkness. Increases Agility stat.[/quote][/spoiler]___________________________________________  ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ Thank you so much for your comments, It's helpful to hear praise, but its also really helpful to hear constructive feedback. I appreciate and take note of the comments that point out a potential flaw of one of these ideas and provide an alternative. Obviously some of these perks are still out of balance, but it really depends on how it is implemented. Any ideas or changes you have please let me know, 50% of this list has been modified because of constructive feedback. Some comments are hilarious even when aimed at me, but I don't want to see any Ninja Justice entering this thread. Thank you.

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