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Edited by SKILES85: 8/31/2016 11:34:42 PM
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But that would make people want to play the game... Edit: Since you asked for opinions, I still think the original elemental weapons are better. The only reason I say that, is because I'd rather use whatever subclass I feel like using and have my elemental weapon of choice. Nightstalker is by far my favorite hunter subclass. So I'd either be stuck with void damage all the time (which doesn't sound that bad tbh), or I would probably just switch to my warlock or Titan for solar and arc. I think your idea is much better than being stuck with boring kinetic primary's we've had since day 1, but I've yet to see an idea that's better than the way the game was originally. I liked how raiding used to feel worth it when loot dropped, instead of being infusion materials every freaking time.
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  • I agree. I'd much rather have Elemental Damage come back into the game fully for Primary Weapons, and I'd much rather be able to Infuse our Y1 gear up to TTK/RoI standards. But since Bungie's vanity and pure stubbornness is the only thing preventing that from happening, I thought I'd offer a way out that would vastly increase the diversity to play styles in this game, while giving Bungie a way to protect their delicate sensibilities. So, I came up with this idea. :)

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