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originally posted in:The Ashen Conflux
originally posted in: Faster Than Light Travel
8/29/2016 8:07:42 PM
1
Ships in destiny don't seem to function like other items. When a jumpship is broken, Ghost can't just fix it like you or your gear and weapons. It has to get sent back to the tower hangar for repairs by Holiday and the other Shipwrights. This is also the reason why I think Destiny won't be including space battles, or at least space PvP battles, anytime soon. Furthermore, while you are on a planet, Ghost can't just pack up your ship into your inventory with your other stuff, it flies away, and stays in orbit until you call it back down, or beam up to it. And yes, even during the Golden Age, they hadn't quite figured out how to reach other Solar Systems yet. The Darkness arrived and ruined any plans of interstellar travel we had. But once we beat the darkness and bring back the golden age, we will most likely return to trying to crack that code. [i]sidenote:[/i] I'm not actually sure if Ghosts can just teleport to other planets. Even Vex. I believe in the Cabal Grimoire card, the ghost says it was a stowaway on a one way trip to Mars, and it was already too far from the traveler to make it back on its own. It couldn't find a guardian but it did gather Intel on the cabal for us. As for the Vex, they can teleport to different locations on a planet, but interplanetary travel means they have to first enter a nexus, like the Black Garden, and cross through a designated gate to get from Planet to Planet, or Star to Star, maybe even Galaxy to Galaxy. They have gate networks on every planet, even on Earth, but a lot of them are dormant for some reason, which is why we don't see them on Earth to my understanding. Just throwing in some food for thought.
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  • With regards to the Vex, I have always thought that their movements are through space-time manipulation. They are capable of very near area transports themselves. The gates on each planet allow for near-instant transport within that planet (and maybe that specific time line). Perhaps each planet also has a nexus and a nexus operator hydra (so every planet gets a Sekrion). These hydra then serve as a means to fix a transportation node not just to space, but also to time itself (or perhaps even alternate time lines). It must be a terrible problem to want to meet up with your other Vex buds on, say, Mars, but arrive one second before/after your other Vex friends. So in this way, the nexus serves as a pipeline and its hydra as a "router" facilitating travel and ensuring everyone is in phase.

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