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Destiny

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Edited by Nike: 8/24/2016 12:32:50 AM
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Nike

The Nightfall is the Undying Mind! (August 23)

Modifiers [b]Epic [/b]- Heavily shielded and highly aggressive enemies appear in great numbers. [b]Void Burn[/b] - Void damage from any source is greatly increased. [b]Berserk [/b]- Minions of the Darkness won't flinch, even after massive damage. [b]Specialist [/b]- Special Weapon damage is favored. [b]Juggler [/b]- No ammo drops for your equipped weapon. ---- Sorry for being a bit late for this post! But it's been a while since we had this nightfall! Thank you Bungie! Alright, it's time to get some loops. WITH TELESTO THE BESTO. It's void burn. Just take caution with all your fights. The first phase can be taken or vex. Don't get close to minotaurs at all! So just play caution with a void sniper or Telesto! The boss outputs [b]void[/b] damage. Post your Imago Loop farm strategies and rolls here! See what we get! With Vortex on a Voidwalker, you can use it as a substitute for Dragon's Breath this week, kill yourself with it, and the vortex should kill the boss. What my team did was we used bubbles [i]without[/i] illuminated. Void Sniper (1KYS) 1 person shoots 6 crits 1 Body 2 people shoot 5 crits 1 Body Then a person kills with Dragon's Breath. Worked 95% of the time. Total 16 crits 3 body. Puts it to a perfect amount for Dragon's Breath. --- Recommended Weapon(s) for this Nightfall: [armory]Telesto[/armory] --- Strike Exclusives: These items have a higher drop rate while this strike is the nightfall. [armory]Imago Loop[/armory] [armory]Mark of the Undying Mind[/armory] ---- Heroic Strike Modifiers [b]Heroic[/b] - Enemies appear in greater numbers and are more aggressive. [b]Void Burn[/b] - Void Damage from any source is greatly increased. [b]Small Arms[/b] - Primary Weapon damage is favored. [b]Juggler[/b] - No ammo drops for your equipped weapon. ---- Have fun! ~[i]TheGreatNike[/i]

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  • Edited by chickengoujohn93: 8/25/2016 1:01:44 PM
    Void Burn and Specialist people. - Void Abilities and Weapons do more damage - Special Weapons do more damage [u]and[/u] Primary and Heavy Weapons get a significant damage [u]reduction[/u], making primaries in particular absolutely worthless against Void spamming, Void Shielded -blam!-ing Minotaurs and Decendants! I don't feel the need to explain this shit two -blam!-ing years into Destiny especially to those who feel the need to solely use their Primaries throughout the entire Strike, mismatching Subclasses, Arc and Solar weapons etc. If you are not matching a subclass with a Burn modifier at least use one of the support subclasses not -blam!-ing Gunslinger, Bladedancer, Striker, Sunbreaker and Stormcaller!!!!!!!!!! Two of the god damn support subclasses are bloody Void ffs!!!!! What the -blam!- is a Kinetic Primary or Arc/Solar Special or Heavy going to do against Minotaurs who have "one-shotted" you for the 10th time? Why are you continually standing out in the open spamming your shitty primary when the Descendants spawn in? Why are you tickling the Undying Mind with your Primary and in the process over indulging in DPS to account for damage loss (Specialist) then inevitably dying to the Boss/Ads? I had the worst NF experience on my Warlock moments ago, it was absolutely disgraceful what I witnessed. I was actually forced into kicking two players for the first time ever in my two years of Destiny. Then two new guys joined up which were no better but managed to pull through. And yes, the boss does Void damage.

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