Your ghost won't rez you if it's dead.
[spoiler]The ghost needs a ghost, it seems.[/spoiler]
[spoiler]The real question is: why were so many guardians this irresponsible with their ghosts? I mean, ours were there for the killing of gods, and came out fine.[/spoiler]
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The ghost grimoire card states that: Ghosts are not immortal Under the right circumstances they can even save you from death. My theory is the right circumstances are when the traveller has enough light stored.
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except for the 10000s of times u get the darkness has consumed you fighting bosses
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There is that. I suppose the justification is The Light can't reach you through The Darkness. Which is odd. Your Ghost is right there, and light always pierces darkness. Unless the laws of physics are different in the Destiny universe. What is The Darkness anyway? A black hole?
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The power of light isn't light we see. Just as the Darkness isn't a lack of light. Darkness zones in lore are areas where the Darkness is so strong in power it overwhelms the power of light. Neither you nor your ghost can draw the power. It's why Toland says there are places in the Dreadnaught where our light would be as a dying sun, or something like that. The Hive also have weapons that drain our light completely. That happens and no ghost will bring you back. It's how Crota and his knights managed to kill so many Guardians on the Moon. As the cabal say [quote]Psion analysis indicates that specific areas are inimicable to Guardian counter-attritional reconstruction. Phobos Command has initiated an orbital survey. BL I/2 will attack the Vex gate artifact in Meridian Bay to secure possible related intelligence. Flayer analysis suggests that the Hive have developed unconventional counter-Dead Person capability. The capture of Hive leadership might yield vital strategic intelligence, including weapons or tactics capable of defeating Guardians permanently.[/quote]
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Very interesting. I'd love to know how it all works.
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Edited by Haffoc: 8/25/2016 2:33:28 PMUltimately they seem to be the powers of creation and destruction. Which is what the two entities seem to represent. Traveller, life, renewal, growth. Deep, destruction, death, ruin. The Leviathan says it's a battle between form and formless. This is what Ikora says about the Taken, which have been altered in the Deep's home universe [quote]My Hidden tell me that the Taken shine with seething, [b]negative light[/b]. As if the universe is curling up around them. As if they [b]radiate some pathology that decays into our world as nothingness[/b]...[/quote] The Deep's universe could be where the atom didn't win. a quote from Toland again [quote]Why do we have atoms? Because atomic matter is more stable than the primordial broth. Atoms defeated the broth. That was the first war. There were two ways to be and one of them won. And everything that came next was made of atoms. Atoms made stars. Stars made galaxies. Worlds simmered down to rock and acid and in those smoking primal seas the first living molecule learned to copy itself[/quote] Another quote gives us an idea of what they are in metaphor [quote]This is the queen at the end of time (the Deep and her Universe), whose sovereignty is eternal because no other sovereign can defeat it. And there is no reason for it, no more than there was reason for the victory of the atom. It is simply the winning play. Of course, it might be that there was another country, with other queens (Traveller and ours), and in this country they sat down together and made one law and one tower and one army to guard their borders. This is the dream of small minds: a gentle place ringed in spears. But I do not think those spears will hold against the queen of the country of armies. And that is all that will matter in the end.[/quote]
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So The Light and The Darkness are metaphoric representations of matter and antimatter? Wouldn't the two elements explode (be annihilated) upon coming in contact with one another? If so, this all seems like an over complication of simple concepts.
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Edited by Haffoc: 8/25/2016 2:59:40 PMNot so much, as they seem to be actual entities rather than just forces. Besides antimatter is still something - the Deep seems to be formless/nothingness yet more real somehow. Eris and Ikora again [quote]The process is simple: an aperture opens, like a jaw, and swallows a living thing. It passes into — another place. Later, it returns. What returns is... I try to use the word ‘shadow’ but Eris hisses at me. A shadow is a flat projection cast by a light and an object. Less real. [b]Eris insists that these Taken are more real, somehow. She uses words like inhabited, exalted, rendered final...[/b][/quote] I've taken the following from this post. It talks about the veil and how things on the other side are more real. https://www.bungie.net/en/Forums/Post/183462595?sort=0&page=0 It goes over a lot of the things I've mentioned here as well, though some things may not be the same way I've interpreted things. [quote][quote]The Sunsinger is proof that the Light is everywhere. The wings of Radiance allow a Guardian to fly beyond the veil. What further proof do you need, Speaker? (Path of the Sunsinger questline)[/quote] [quote]A Warlock in a state of Radiance threatens to [b]slip beyond the bonds of the material[/b] (Radiance)[/quote] The veil seems to be a boundary not just separating our current moment in reality from other moments in time, but the bolded quote suggests that what exists beyond the veil is not material in nature. If that is the case, what immaterial things exist there? There are other clues that beyond the veil is more than just a "place" to see alternate futures and the past, but it is also a universe that is more "real" than ours, and that we might just be a pale shadow of (makes me think of Plato). The essence of things exists beyond the veil, and our universe is like a projection created by it. [quote]Your bullets reach beyond the veil to strike enemies at their purest essence. (Mos Morsus III description)[/quote][/quote]
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You're really into this lore thing, aren't ya? [spoiler]I had no idea shadows are flat.[/spoiler]
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It helps pass the time and keeps the mind active. :) It's more the challenge really, linking things up and then arguing your point against someone else. The nature of the Destiny grimoire is pretty good for that sort of thing. It hints at things, but never really confirms much. It could be worse, I could be a monk arguing theology.
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Lol thats deep.
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Yeah some of the lore is pretty deep when you look into it. There's a metaphor that may be about the Traveller, it's hard to say, but if it is it suggests there's not just one, but two powers of the Dark/Deep. [quote][b]A star I think. We count on stars as steady friends[/b] because they always rise and always shine but a star's a delicate truce: an explosion caught by its own mass so that it can't erupt and can't collapse. [b]Thus I imagine the state of the machine might be[/b]. But one force or another has gone awry and [b]now it rests here, snuffed and broken, waiting for the two rival forms of ruin to be set in balance again.[/b][/quote] There's few like that, which could really mean anything depending on how they're interpreted. Have you read the Ghost Fragment: Ghost? It might hold the key to what the Traveller is.