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Destiny

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8/14/2016 3:46:57 AM
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Exotic Ideas for Destiny

Here I would like to see the Community's Exotic Weapon and Armor ideas that we would like to see come to destiny. Please note that when you post an idea, make sure that it is a reasonable one, not an extremely overpowered one, and keep it chill, and have fun.

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  • Here's my first one.... 'Starlit Spear' - Exotic 'HEAVY' Scout Rifle -By: 'Silver Wind' or 'Drac' Exotic Quote: 'The stars, will be ever wrapped in an eternal lullaby..... caused by us.' -Silver Wind Grimoire: An ancient weapon, built by the Nine, which was lost during the rise of trade and war for territory, before the 'Council of the Nine', came together, to stop the bloodshed. This weapon was created in a lab, where the Nine were trying to meld the power of Negative Light and Pure Light together, what came out of those experiments, was the 'Starlit Spear', an unusual Scout Rifle, that was very unstable, using the light of it's user as it's ammunition, but it could only take so much light at one time. Passive Exotic Perk 1: 'Dampened Fire', because of the weapon using your light as ammunition, your super recharges slowly, causing it to recharge 10% slower. Passive Exotic Perk 2: 'Piercing Light', each round, goes straight through the target, causing over penetration. Active Exotic Perk: 'Glitch in the System' - On the last round of each mag. if you get a precision kill, with this round, a bonus effect will occur, each depending on the subclass archetype being used. But after the activation of this perk, your character will flinch/stagger, because of the light suddenly being drained from him/her, distorting your view, this also affects your super, it takes a small amount of super energy to activate, if you have no super energy, it will drain your health, by 25%. 'Void Shatter' - Void based archetype, when, you activate 'GitS' the target, is absorbed by the void, but is then stopped, causing the target to shatter into tiny fragments that stick to it's surroundings, these small fragments act like Needler spines from Halo. 'Storm Chase' - Arc based archetype, that on the activation of 'GitS' teleports you to the site of the target, in an extended blink, and when you come out of the blink, you will be overcharged with arc energy, causing any damage taken in the next 3 seconds to be shot back at the enemy in the form of arc bolts. ( A bit OP, but can be tweaked. ) 'Flame Mirror' - Solar based archetype, when 'GitS' has been activated, you are turned invisible, but gain a slight burn for 5 seconds, which will always, take 25% of your existing health, during the next 5 second you will get a slight boost to movement speed, and because of the extravagant heat that covers your body, all ballistic, damage will be ignored, because, the bullets melt before they reach your body. Slow Fire, heavy impact type of scout. 9 shots in a mag. 16/100 aim assist. (hard to get head-shots) Energy color, depends on the subclass archetype. Aesthetic Looks: I don't really have much on the looks for this weapon, except for it having the shapes of silver and amethyst feathers popping out of the sides along the body.

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