Actually I've been using the raid weapons from KF and they aren't half bad they just look like they've been stuck together with bubblegum. It'd just be cooler if maybe they had their own unique perks per weapon, sort of like exotics but not equal to exotics.
Sorta like Black Hammer had white nail, give the raid primaries their own set of rolls only obtainable in the raid. Like a slow firing Scout Rifle with a perk called "Now You See Me" where one random shot in the mag has a blinding effect like Hereafter. Or a Handcannon that looks like a friggin beast that never needs to reload. Small perk like that that give the weapon that little unique feel without being too OP, each with their own lore built-in.
Or nerf Fusion Rifles.
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