The damage on the duty arcytpe should be almost a hundred on a crit
English
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It's 74 crit
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Should be 85, game was better when guns were stronger
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Lol 2 shots to kill someone that's insane!
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In the head why not, it's damage is like 3x more than a 1k stare and yet it's a ohk, problem now is they nerfed and f'd up so many weapons that now non of the damage stats make sense, I mean any hand cannon is 4x more damage than a sniper but still takes 3 shots at least, scout rifles are compact snipers and the high impact ones take four shots and a guy can still quick scope you while taking damage? Common dawg even you can see that's broken.
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I always interpreted the stats as if they were compared to other weapons of the same class. The impact of handcannons should only be compared with other handcannons not snipers or rocket launchers.
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Makes sense but if that's the case they should provide a overall comparison.
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Trust me, there are [b]alot[/b] of things bungie needs to do lol.
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My bread and butter is the CD archetype. No need for it to be buffed. Find one with good stability and you'll be fine. It shreds.
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No. Fine where it is. Anything higher and that archtype will nullify hand cannons.
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Except that the archetype is kind of trash the closer you get...and I love my Colovance's Duty. The reason it shouldn't because making it nearly 100 would be insanely over powered.