I'd like to see Salvage differentiated more from Skirmish and remade in the style of Zone Control, the only points on offer are for playing the objective.
-3 Relics are always in play, a new one activates as one is captured. 'Smart' spawns - each time it will be the relic furthest away from players.
-Cap it, then defend it for 30 seconds to secure the points.
-5,000 point target.
-The capture is worth 100 regardless of how many guardians are in the circle, although caps are faster with 2 or 3.
-Securing the relic is worth 300 additional points.
What do you think?
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