They have the cooldown there intentionally functioning similarly. The cooldown makes an increased sprint run up after each activation of sc.
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From my experience that's not stopping the spammers/abusers. I just felt that 20 seconds wasn't an extrordinary amount of time as to cripple the striker class and the damage falloff would discourage spamming without removing the function to increase survivability for anyone in a pinch.
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That long on the timer seems to me to cripple a bit more than it should. Within 10 seconds maybe I could understand but giving it a 20 second cooldown cripples the class as an op super powerful cqc class. They're designed to use a shotgun but then everyone whines when they do.
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They really do tailor it to shotgun use that and defender Titans. They really need to find a way to make them more rounded.
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I think personally that each class is supposed to reward skill with specific weapons: Gunslinger tailors snipers as does Sunbreaker(opinion), bladedancer defender and striker favor shotguns, and the rest are a mix of two of the above.
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I use striker with snipers, and it works wonderfully- Sniper covers long range, my primary covers mid range, and my subclass abilities cover short range.
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Not really most of the time.