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7/3/2016 8:44:21 PM
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Ok well first, I'm sure your "qualifications" are 100% legit. Whatever. It doesn't matter. What matters is the fact that you think you know what you're talking about, when in fact you have no idea. You would completely destroy another subclass just because you're biased against it and are mad that your favorite class/subclass got nerfed. I don't agree with bungie nerfing hunters and warlocks at all, but complaining and crying for more nerfs isn't the solution. It's people like you that got destiny into this situation in the first place. Maybe try asking for some buffs since you're "qualified" and all. Second, lightning grenades are powerful and can kill, but it takes two bursts to kill anyone including the weakest of armored enemies. If you are standing to get hit by two bursts then it's your own fault. Next, yes it kills in one burst to already weak enemies, but then again, so do other grenades. Also lightning grenades have to be thrown at the right place and angle for them to hit. Their damage cone is huge, but it isn't like firebolts where you could just throw them willy nilly and now that they will still tag someone. Third, FoH is a super and should be treated as such. Supers are supposed to be op and hard to stop. They aren't supposed to be "Oh this guy's running at with hammers or golden gun or nova bomb or fist of havoc or any other damn super, let me just pop a couple of primary rounds into him and be on my way." That is a stupid and illogical standpoint for a roaming super. Fist of Havoc is one and done. You get one shot with it. One and done supers are not nearly as forgiving as roaming supers like Hammer of Sol or Stromtrance. This, and the fact that strikers have to be around a group of enemies for their super to work, is why strikers have so much armor in the Fist of Havoc. Nova bomb has less armor because it can be launched from relative safety. Plus if you want to talk about "get out of jail for free cards" we can also bring up shadestep spam. Fist of Panic may get you a kill and out of a bad situation but it's a waste of a super, obviously, can't be spammed like shadestep or twilight garrison. Fourth, is shoulder charge. Firstly, shoulder charge actually does have a cool down and something that no other ability has, a charge up time. You have to sprint for a short time and then you have a limited amount of time before it wears off. Next shoulder charge is actually very easy to counter, contrary to your biased belief. I'd say 9 shoulder charge kills out of 10, are against guardians not paying attention. Step one, pay attention to the game and your radar. Step two, proceed to throw smoke, tripmine at the wall, shotgun in the face, sniper headshot, spray down with primary, jump over it, turn and run, use team shot, or activate your super. All of these are fantastic counters to shoulder charge and if done correctly will shut down the titan. If not, then you just got outplayed. Paying attention is the biggest key to countering almost anything in destiny. Finally, let me say once again that, obviously, I'm completely against any nerfs to the titan. I love titans and I main one. So it's gonna make me a little mad when I see someone, who on the profile they're replying on, has an unleveled titan and shit stats. You may be telling the truth and if you are, good for you. But, hopefully you can understand why I don't take your word for it. As, once again, your posts are completely biased against titans and saying that they're abilities are so powerful and warlocks and hunters have nothing like it. When in reality all classes have super powerful abilities and op abilities. Now, regardless of how I feel about titans, here's how I feel about hunters and warlocks. I think the majority of the nerfs are complete bullshit and I would love to see some hunter and warlock buffs in the future, hopefully near. The only nerf that I agree with affected titans as well, and that was the shadestep/twilight garrison nerf. The spamming on those two things was unreal and there was no counter and people definitely didn't get outplayed. You just had to sit there, while the guy you were about to kill because he got himself into a bad situation, gets away.
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