I can agree that people don't often catch the full effects of a balance change. I seemed to be the only one that could connect the dots about titan's not being hard countered anymore since they nerfed both of the gunslinger tools and the wombo combo from night stalker and the sunsinger combo. It's nice to see some people catching on to that now.
However for the most part i'm actually content with 90% of the changes done to classes. It's weapon balance for the most part I don't agree with for bungie. I don't agree with your solution though. It's fine to have soft counters in the form of abilities. But hard counters should almost always be player skill based. Like the hardest counter for shoulder charge has always been player awareness. If we just added some equippable counter for shoulder charge I can only see the ability end up being worse off.
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This is exactly what I'm thinking.