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7/2/2016 4:31:47 PM
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Why do you people insist Bladedancer was nerfed? It wasnt!
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  • For my play style, it was nerfed. I would often use AB as a mobility tool to get away quickly while in the air where I'm less likely to be hit, or gain an advantageous position. I used fast twitch so I could very consistently counter warlocks who wanted to melee battle me. I believe skip grenades barely take down a guardians shield (I honestly don't care much for any of the grenades at this point. I usually use Arcbolt with Lucky Raspberry still) and the ninja nerf to blink basically makes you a sitting duck in the air if you blink while in AB. You can't move or ready anything until you are almost upon the ground now. I totally agree that blink needed some sort of nerf or it should have been an ability to all classes. The backstab fix didn't seem to fix the frontstab either. The PvE buffs are much appreciated. Encore is a viable perk and it feels nice to 2 shot the average yellow bar. Some take 3 hits, but it's so much better than wasting my whole super to maybe kill a shielded yellow. It's a shame people don't really take notice of the buffs...

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  • It's an opinion based on others playstyles. This topic isn't about that though. It's about whether or not my idea to stop the nerf cycle could work. If your stament was the only thing you could pick up on my post then, then I'm sorry Guardian. Thank you for your time none the less.

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  • First, What does that have to do with Bladedancers not being Nerfed? Second, At this point the Nerf cycle is almost at an end. The last thing that needs to happen is a Stagger Nerf on Autos and Shotgun Buff. That way Shoulder Charge can be kept in check. And once your hit by an Auto you cant escape.

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