you have variables in the public that can only be tested live...hackers, modders as an example...one hacker who is JTAG or using a ghost server can ruin a lot of people experience...that seems to be demonstrating itself on the old gen games now....the last delays in TOS and IB were causes by someone(s) figuring out the code and mechanics...more than likely they deciphered it from old gen bypassing.....we are still reliant on code and hackers will always look access and manipulation.
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