*Warning! Wall of text! TL;DR below!*
[quote][b]Throwing Knife[/b]
The Throwing Knife was creating some frustration, especially with the Incendiary Blade upgrade, so we nudged the damage down slightly. This will ensure that low armor players can’t be killed in a single headshot (with the extra burn damage from the Incendiary Blade upgrade). [/quote]
I agree with most of the changes made in this update, excluding the changes to the tripmine. That's not what I'll be talking about today. I also believe that since the base damage of GG was increased, Hammer of Sol should get its original armor boost back, so long that GG could still one shot them. [b]HOWEVER[/b], I believe the nerf to the throwing knives was unnecessary. Most of the player base in PvP rocks a high armor build. In addition, throwing knives are more of a last resort to win a gunfight, and most of the time the enemy will die from the impact of the knife. Personally, I can count on one hand the times I've killed someone with the burn from a knife.
Please, let's keep it civil here.
TL;DR- Unnecessary Throwing Knife nerf. From my experience, Throwing Knives are used to finish off players, and are usually killed by the initial impact. Who gets killed by the burn?
Edit: Most *competitive* players run high armor builds, except for some Titan and Hunter builds. Still, a large portion of blueberries (randos) have a split build, or they have a decent amount of armor.
We also kind of have a pen1s poll going. Nice.
-
5 RepliesI'll never understand two things about the throwing knife: 1) Why does it have any aim assist at all? 2) Why would it NOT kill with a headshot? (Provided #1 was fixed)