When people complain about weapons that are too strong in the crucible, why don't you adjust the capabilities for the crucible alone? I'm not really a crucible guardian. I enjoy getting a team together to go out and slay AI bodies. I remember when autorifles were really strong a long time ago and I had Shadow Price. Autorifle class was nerfed twice and then they were almost pointless to use for a long time I'm the campaign. Why punish both sides of Destiny because people he abuse the variety of weapons we have, while participating in the crucible? Why not just adjust it for the crucible versus hurting those who don't really play it? I've been a faithful player since the Beta and I've dealt with all the buffs and nerfs you've thrown at us so I'd really like to know.
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Uniformity according to Deej stream from the weapons team. I say they need to be desperate. So does much of the community.
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I understand the concept but people are beginning to give up on playing because it's as if everything in the game revolves around the crucible. This is like having a group of monkeys and a group of sharks compete in climbing a tree. You can trim the leaves, break the branches or make it grow but it will always be a fit for the monkeys to excel in. Put the 2 groups in their respective habitats and have them compete. Monkeys in the tree for who can climb the fastest (PvP) and sharks in the water for who can swim the fastest (PvE). It's a pain in the butt to constantly have my gaming experience affected because of some douche nuggets who abuse a game mode I don't even play and man babies who need to drink I nice glass of suck it the -blam!- up....
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The thought of flying sharks might be their goal. Oh wait, they just might add error code "flying shark".