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6/10/2016 3:43:04 AM
2

Some Subclasses I made.

[b]Hi[/b] I just wanted to tell you guys about some subclasses i made for Titan and Warlock. I never took account the power of these, they are just ideas and basic concepts I made these a while ago, These are [i]The [b]Tech[/b]Subclasses[/i] Class 1 [i]Mechanist[/i] The mechanist is a subclass for Titans. It would revolve around its super and sentries. [i]Super:[/i] The super would have the titan build a sentry like those in some PvP maps, and jumping in it. He canmot move but can rotate from his spot. The base guns for his sentry super would be dual gatlang guns. They can be changed with different skill tree perks, he can have dual mini missle launchers, double cannons, or a charge up railgun that does a [b]BUNCH[/b] of damage. [i]Grenades & Melee[/i] The grenades would be replaced with small, round sentry bots. They would have 3 types for each damage type, arc laser, solar flamethrower, and void explosive shots. On the other hand melees would be called [i]Overclock[/i]. It would see you charging up your fist untill you release the trigger, doing massive damage and a one shot kill in crucible while losing the melee energy. It would have 3 different archtypes, one that would regain a sentry bot when an enemy is killed by Overclock, one that gives more super energy when an enemy is killed, and one that lets you not lose the melee energy for Overclock when you miss. Class 2 [i]Technomancer[/i] Its a subclass for warlock(if it isnt obvious enough) that would basically be revolving around your grenades and super. This one is way more developed than the prior. [i]Super[/i] The super makes you summon gauntlets to your hands that let you summon waves of heat seeking Microbots at your enemies. You would have to lock on to your enemies before sending them, as they have to have a clear signature. Once on their enemies they shred them apart, and it takes 2-4 seconds before they completely die. There would be 3 different forms,The Normal configuration: the one explained above, and you would have 3 Microbot swarms to launch, Swarm Formation: would let you lock on to multiple targets at once but doubles the time to kill them, and Pack Formation: would only send one swarm of Microbots but they would continue seeking other enemies once done with the first. The pack formation lasts about 15 seconds. [i]Grenades & Melee[/i] There would be three different grenades, and all of them act as traps. [b]Microbot Pod:[/b] would be a small pod full of microbots that explodes and releases blinding microbots. They do not slow, and require you to run to evade them, as they follow you. It lasts 7 seconds. [b]Electric field generator:[/b] would be a box shaped trap that folds open when enemy is in proximity. It generates an electric field that violently shakes the enemy's Screen and slows them for 3 seconds. [b]Teleporter:[/b] A ball of space maniplulating light is thrown to the groung that detonates when enemies come near, teleporting them to a random area in the map. The melee's: [i]Teleport blast[/i]: you shoot a beam that teleports you once to where you shot. It slows for half a second when you teleport [i]Warping Force[/i]: A melee that warps the player's screen so much that he cannot recognize you for 2 seconds. [i]Rapid Fire Module[/i]: after a brief charge up, you unleash a three burst of melee's in a rapid succession, and using your melee charge. Well, those were my ideas. Feel free to post ideas for your own subclasses or add to my own theme. I really want to see how creative the community is.

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