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Destiny

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5/18/2016 6:01:31 PM
45

Flinching and the Armor stat

This stat in most cases means nothing. Only by maxing out your armor stat up to a point does it begin to make a subtle difference. This is unfair to classe builds that sacrafice speed and recovery. I believe this stat should carry a more effective role other then just a couple points of health. Armor should be linked directly to the amount of stagger and flinch a Guardian is dealt when recieving damage. This allows high armor class builds more survivability and edge when on the front lines, while other less armor based builds may have a slightly harder time. More armor = less stagger/flinch Less armor = more stagger/flinch What do you think?

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