After researching stats / testing out PVP on a new account, simply turning SBMM off isn't the answer. Far more people will be hurt by the change than we think. I'm not saying every gaming being ultra competitive is right either.... but we need to look a the greater good instead of what is best for the top players.
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Edited by Forever277: 5/25/2016 1:20:09 AMIdgaf about them, im sick of lagged out games bro. Not only that they are artificially making it so everyone's kd approaches 1 with a 50/50 win loss ratio They've come right out and said it Also, given all the shady stupid shit they do and from my own personal experiences I would not be surprised if their backdoor adjustments went as far as lowering damage thresholds and damage output because I've been in lobbys where you can not get a kill and the opposing team is destroying you even though last game they got stomped on, or half the team was previously on your team and was horribile, but suddenly they're gods when they're against you? Or 1 day an ar or pulse does work but the next day it's totally impotent That's a little tinfoil hat'ish, but i really feel that way sometimes, like they're pulling strings behind the scenes sometimes A p2p network should be totally connection based imo