Matches being too competitive and sweaty isn't the only issue. Fact is Destiny PvP was laggy as hell before SBMM was even implemented. Adding SBMM on top of the current state of the crucible is like pouring gasoline over an already large fire. You can make arguments for sbmm after they implement dedicated servers. Till that day comes, matchmaking should remain connection based. I shouldn't be forced to face lagging red bars just so some other player can improve his game. You improve by dedicating hours into the game, punishing those who already have, just so the ones who haven't can improve is stupid. This isn't even about who plays good and who gets destroyed, it's about the experience as a whole. I and I'm sure many others would rather lose while having my shots register and ever gunfight feel fair than destroy the other team while every kill is delayed and everyone is teleporting everywhere.
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[quote]Matches being too competitive and sweaty isn't the only issue. Fact is Destiny PvP was laggy as hell before SBMM was even implemented. Adding SBMM on top of the current state of the crucible is like pouring gasoline over an already large fire. You can make arguments for sbmm after they implement dedicated servers. Till that day comes, matchmaking should remain connection based. I shouldn't be forced to face lagging red bars just so some other player can improve his game. You improve by dedicating hours into the game, punishing those who already have, just so the ones who haven't can improve is stupid. This isn't even about who plays good and who gets destroyed, it's about the experience as a whole. I and I'm sure many others would rather lose while having my shots register and ever gunfight feel fair than destroy the other team while every kill is delayed and everyone is teleporting everywhere.[/quote]
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I agree 100percent. The lag is diabolical at the moment. Especially living in Australia which i assume has a smaller player base than USA/Euro. The fact it was even implemented i think means bunjie are seriously scared about losing too many players. This game has so much potential but i honestly can't remember the last time i played it where my shots registered on some redbar god running face first into a wall. Connection has to be #1 [spoiler]red bar gods always top of scoreboard has to be imbarrising for bunjie[/spoiler]
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FinalDestinyVII beat the game in D1. Even D1 Trials! - 3/7/2022 5:15:07 PM
[quote]Matches being too competitive and sweaty isn't the only issue. Fact is Destiny PvP was laggy as hell before SBMM was even implemented. Adding SBMM on top of the current state of the crucible is like pouring gasoline over an already large fire. You can make arguments for sbmm after they implement dedicated servers. Till that day comes, matchmaking should remain connection based. I shouldn't be forced to face lagging red bars just so some other player can improve his game. You improve by dedicating hours into the game, punishing those who already have, just so the ones who haven't can improve is stupid. This isn't even about who plays good and who gets destroyed, it's about the experience as a whole. I and I'm sure many others would rather lose while having my shots register and ever gunfight feel fair than destroy the other team while every kill is delayed and everyone is teleporting everywhere.[/quote] Yes. I'll just continue to do raid runs instead.