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Edited by Unit215: 5/24/2016 7:17:43 PM
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• Ranked playlist • Social playlist -> Problem solved. We don't need to look at any greater good. This is a game, and should be enjoyable for [u][b]EVERYBODY[/b][/u], not just the "weaker"; "average", or "top" players. You're 100% right by saying: "There's not one solution that can cater to all players."; Perhaps multiple solutions then? Hence ranked and social playlists. [i]"But then the K/D's and statistics will be unreliable!"[/i] Bungie has never cared for the top ranking players, or veterans of the game; they've proven that multiple times already. They cater to the casual, and the casual does not care for statistics. SBMM has destroyed the fun of crucible for the majority; has twisted the meta into a corner snipe face-off; and has made it impossible for many people to play competitively aside their(higher-skilled) friends. No excuse is valid for this failed attempt at a better matchmaking system.
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  • [quote]• Ranked playlist • Social playlist -> Problem solved. We don't need to look at any greater good. This is a game, and should be enjoyable for [u][b]EVERYBODY[/b][/u], not just the "weaker"; "average", or "top" players. You're 100% right by saying: "There's not one solution that can cater to all players."; Perhaps multiple solutions then? Hence ranked and social playlists. [i]"But then the K/D's and statistics will be unreliable!"[/i] Bungie has never cared for the top ranking players, or veterans of the game; they've proven that multiple times already. They cater to the casual, and the casual does not care for statistics. SBMM has destroyed the fun of crucible for the majority; has twisted the meta into a corner snipe face-off; and has made it impossible for many people to play competitively aside their(higher-skilled) friends. No excuse is valid for this failed attempt at a better matchmaking system.[/quote]

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  • Anyone who thinks • Ranked playlist • Social playlist Fixes the issues is an idiot and does not understand game design, common sense. Just because a mode is labelled social does not mean people are going to stop using the top tier weapons/tactics.

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  • Duh But it would help A LOT.

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  • It's not about the type of weapons used; it's about the level of skill that's matched against you. Quite the difference. Halo 3 was made this way, and it worked like perfection. But I guess whoever made Halo 3 lacked any understanding of proper game design; and certainly didn't have any common sense! And thank [i][b]you[/b][/i] for the kind compliment!

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  • This, exactly. No one is going to volunteer to go into a sweatfest. In my opinion, crucible is more balanced now than ever...when level matters. But, I'm a filthy casual so...

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