Public lobbies should be just that. A mixed bag of sorts. Ranked playlists with dedicated servers would push this game into MLG territory. SBMM in p2p scenarios makes for a bad experience.
No damage reduction necessary, at the end of the day I did not get better at anything in life without being faced by what seems like insurmountable odds. If you want to get better, inevitably you have to learn from defeat and your own mistakes.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
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