You're right, no SBMM. Just apply a damage deduct to ninjas who get matched with noobs.
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Public lobbies should be just that. A mixed bag of sorts. Ranked playlists with dedicated servers would push this game into MLG territory. SBMM in p2p scenarios makes for a bad experience. No damage reduction necessary, at the end of the day I did not get better at anything in life without being faced by what seems like insurmountable odds. If you want to get better, inevitably you have to learn from defeat and your own mistakes.
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I have grandkids older than the average Destiny player. While not bad, I'm not going to "get better" (been involved with PvP since Halo 3). Dendrites fused long before video games even existed.