All I want to know is what changed to being with? For the entire first year, there were no issues at all with the melees, and now all the sudden, it's some unfixable problem.
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When the Taken king shipped and more when the December update dropped, Bungie has most likely been tweaking some of the logic with player-to-player connections in the crucible. One or more of those tweaks probably had to do with it player positioning, which most likely caused the Melee issues.
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It must have been a massive overhaul too because they refuse to just switch it back. It's been a monumental failure all around, but they keep trying to salvage it instead of just pressing ctrl+z like we'd like them to.
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Well, I don't know if you remember, but that first week that 2.0 was playable the crucible felt very different. Not just because of the weapons. Player "interactions" in the crucible felt much tighter and less inconsistent. I think the crucible has gotten much, much better. They just need to pound out a few of the kinks.