Yesterday we turned on the [url=https://www.bungie.net/en/Forums/Post/203691077?sort=0&page=0]first batch of melee fixes[/url]. Those were the safer fixes. After monitoring the feedback for the last 24 hours, we are comfortable leaving them on and moving along to the riskier fixes. We're about to turn on the second batch of fixes and things could get weird. We will be monitoring your feedback in the comments below as well as the Feedback forum, just use the tag [url=https://www.bungie.net/en/Forums/Topics?pNumber=0&tSort=Default&tType=None&tg=maymelee]#MayMelee[/url]. Go punch some enemies [b]in Destiny[/b] and let us know what you think.
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#Destiny
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why is it that I continue to be kicked off of the server and give in error codes like beetle and baboon but I ain't get it fixed
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Edited by Axsios: 5/13/2016 7:28:31 PMAddress skill based matchmaking.
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I think we need to fix respawn locations. I got dropped into a game yesterday that was already in progress to a golden gun in my face. So I die, then on respawn I get moved across the map to another golden gun in my face, all within the first 20 seconds of a game. Shit ain't right.
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Edited by Decayed_Persona: 5/13/2016 6:44:53 PM#MayMelee [url]https://www.bungie.net/en/Legend/PGCR?instanceId=4995418157&characterId=2305843009313386459[/url] This match two players on the Bravo team (in a fireteam together btw) were red bar invincible and melees onto them did not register correctly, but I would out of the blue with nothing on my radar be killed by a melee and the titan who killed me would be Blinking all over. I will not name shame on the forum, but in PM will indicate who they are... I don't believe they intentionally cheated, but these things should be addressed to help fix things.
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We might not be able to play but thank you for the fixes even though people are still hating on you guys you're doing a great job we'll always love and support all of you at Bungie!
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Git gud bungie and git rid of sbmm thank you and have a nice day
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#maymelee Regular sword swings have missed a few more times than normal in pve. In particular I could never get the first hit of the combo to land a minotaurs legs. It would just go right through them. The two follow up hits would land, but not the first. Don't remember that before the patch.
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Why the -blam!- do i keep spawning on my enemies especially when they got their supers. Im really starting to get -blam!-ing tired of the spawn locations.
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The hell with the melee fix, fix your goddamn server lag issues. I've had to quit almost every game so far because of lag and horrible match-matching. Who cares if it ruins everyone's experience people, just keep quitting until you find a decent matchup. People may eventually quit this game because of that but that's their loss.
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Omg Bungie promised to fix the melee my bladedance melee hit detectuon is still Broken
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More importantly, where's the feedback from your match making update thread? Nothing on the forums & nothing in the weekly update... Whats the crack?
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I'm back. ...enjoy it
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#melee Running some crucible today. Mostly 3v3 modes. Got hit a couple of times and went flying cross map. Kind of like when you get melee'd with a cabal shield.
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Your weasel errors made my queens choice go back to variks and it gave me a her champion shouldn't it back up the minute I have it in my inventory not only that I was able to put chroma on it before I was kicked and had to go back and get a her champion instead
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Nerf them locks smack l0l. I don't really care I just know I pvp I get Brick walled by a warlock melee a lot lol
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#MayMelee Noticed yesterday running the Nightfall. The Ember Caves dropped a Walker so we did that before going into the Nightfall section. The Vandal's were requiring 3 melee's with my warlock even with radiant skin, I always remember it being two melee's. Please correct me if I'm wrong.
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Lag everywhere Lag Lag Lag
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Ron Swanson
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Edited by THE CHEESE SHOP: 5/13/2016 11:59:08 AMI wanna punch some of you at Bungie right now... [spoiler]JK, I'm a pretty big ninny[/spoiler]
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Can i have your autograph
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Other than getting punched out of a strike of havoc I didn't notice.
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Edited by Robeson: 5/13/2016 10:32:16 AMNot sure if there was supposed to be a PvE effect, however, after multiple Defender Titan melees in a row during the first & last section of the Will of Crota strike v. masses of enemies such as Thrall and Alcolytes, I noticed several times that melee sound & controller vibration feedback would not always work, causing me to have to visually confirm whether or not the melee had landed. The amount of feedback loss seemed to be greater than pre-patch, however, it also seemed like more hits were registering overall. Controller was plugged in (no batteries being used). https://www.bungie.net/en/Legend/PGCR?instanceId=4995740048&characterId=2305843009217491284
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Can you tell me please why we die so fast in pvp?? And please fix spawning location so I don't have to re-spawn in middle of the enemy players
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Edited by mojoo j0j0: 5/13/2016 9:27:05 AMThanks bungie. 😃
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Should have called the melee update " monkey business". All I get is -blam!-ing BABOON BABOON BABOON
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#Cozmo - be honest - do you just shake your head in disgust from the fact that people cannot stick to the theme and question of your post?!?!? "...go punch some enemies...and let us know what you think..." These must be the same people who can't play the objectives in PVP and constantly ask for nerfs to the dragon flies on Venus because they are distracting.