It needs to sell 10 million copies just to break even. No small feat.
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Especially when they're using a combat system that resembles Kingdom Hearts which only had 1.7 million global sales. Turn Based FF7 had 9.7 million sales. Gg Square Enix, turn your back on the core mechanics, the reason your fanbase buy an FF game.
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I think the Final Fantasy name alone will help sell a bunch of copies. Fans will still buy it no matter the combat system but 10 million is pretty steep.
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FF 13 had 5.6 million sale's, 10 million is definitely a big ask, especially with this demo, that will turn off long time FF fans. They should implement a turn based system, give the option of using both systems, which would appeal to bigger numbers.
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I wonder how that would work given the western open world design of the game, would you have everyone get teleported to a random battle arena every time they hit an enemy, or would you have all the battles also take place in the open world?