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originally posted in: Hit Detection for Blade Dancers
3/22/2016 8:07:21 PM
6
I've never seen a real problem with hit detection other than at moments it can be absurd. Like when I see a blade dancer so I go and boost up 25 ft in the air to have a blade dancer lunge toward me (blade dancer is still on the ground btw) and then magically float up that high and one hit me
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  • It's not something you notice when you're not a blade dancer. Use one and you'll understand. My brother who mains a warlock always thought blade dancers were OP until he made one. He now openly admits that their melee is absolute trash most times.

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  • I use all classes so I know that blade dancer is harder to master than other subclasses but I still haven't seen the hit detection act weird

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  • Lol you haven't used it enough then. Use it more often and you'll see. I have to hit people 5 times during Arc Blade for a hit to register sometimes.

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  • I'll take your word for it but what you explained sounds more like lag then a subclass being to weak

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  • Maybe but most likely not, I'm hardwired to a connection of 150 down 20 up. It happens in game vs green bars and games against red bars. I've never had this issue with other classes/subclasses. At least not often enough for me to remember. I played on all my characters this weekend and played on all subclasses but Sunbreaker and gunslinger, but I only had this issue on my Blade Dancer.

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  • Well I don't know. I personally haven't seen this but like you said earlier I don't play blade dancer as much as my other classes

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