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originally posted in: Shadowshot is broken
3/3/2016 2:16:58 AM
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That was blink screwing you over, can be used the same way to avoid a flux or fusion grenade and even a rocket. It's all about timing. Same with shadestep!
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  • But the Shadowshot hit him and removed his overshield and some of his health, it should have also cancelled his super at the very least. If he had successfully blinked out of it he should have not been damaged at all.

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  • Tether takes a while to register that's why you can still get killed a few seconds befor it takes affect but it never had time to witch is why instead of getting stuck inside of him, it was just left sitting there

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  • I get a delay if it is just intended to be a proximity effect, but direct hits usually kill opponents and should cancel a super on impact.

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  • Direct hits kill none super and golden gun on impact but not suppers it seems, and just like them walking into it. It activates when the bubble burst open. Nightstalkers sadly have two animations! The launch an the effect of the tether bursting open to grab its opponents! From my experience it works more when it's already bloomed cus it tethers immediately rather then when I am hit with it and still get the kill befor it takes affect or when it misses and I can bladedancer away from it if it's quiver!

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  • I'm definitely not terribly experienced using it, just enough to have completed the NightStalker PvP quest and a few trials runs. I think it needs some adjusting really so that impact shuts supers down instantly even if they don't kill someone with a damage resistance super.

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  • It's a spiders web so it works is intended in my eyes tho in the game world and in action it is annoying!

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