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#feedback

Edited by Ophion Typhon: 2/16/2016 11:01:43 AM
13

Player to Player Trading...?

Let's explore what real Player to Player Trading would be like, shall we? From the get go, we can access and look at other players' inventory and vault with the option to Trade with the player. They have something that you desire, and you have something(s) of equal value you wish to trade with. You have never played with a 310 Red Death Pulse Rifle, so you wish to trade Two 305 exotic items as well for one of his 8+ Red Death's that's doing nothing but collecting digital dust in his vault. But wait, he needs Legendary Marks more than a Boolean Gemini and a Bad Juju. He asks for 190 Legendary Marks instead. Seems fair, and the trade is confirmed. Shake hands, walk away, and boom your done with that deal and free to play with the gear you've drooled over and spent countless hours trying to achieve by complete chance. The reason this should exist within Destiny is to allow players who have farmed and farmed and farmed and farmed and farmed and farmed and farmed... You get the picture. Almost all of us, me included, need certain gear to up our game against the players in Crucible who abusively use Year One equipment which seems unfair, or seemingly overpowered gear, OR for an entirely different reason most likely involving PvE. In order to get premium gear the fastest way, we have to take our chances hoping for hours on end that we get the right engram from dozens upon dozens of Three of Coins, or completing a quest line to achieve certain items, such as Tlaloc (Warlock), or Ace of Spades (Hunter), etc. If I had an Exotic Engram for each player I've come across that has told me they had 5+ of a really powerful item sitting in their vault doing nothing, mine would be flooding with them!! It's ridiculous how the game would give us gear we already have, yet don't need at all. We're sick and tired of seeing it pop up so we'd usually disassemble it and get the extra support items from it, whereas many others would spend days, if not, weeks if necessary to get just one of that item. So, why not allow Level 40 players ONLY to trade amongst each other when this circumstance comes up? Here is a FAIR way to trade among each other that I've concocted... [b]Basic Rulings[/b] 1. [u]Look, But Don't Touch[/u] Players can examine other players' Inventory and Vault freely with an option for Trading. if you choose to Trade, you become a Buyer, they the Seller after confirming to trade. As a Buyer, you can offer anything you think would be worth the same as the gear you desire, the Seller cannot see what you have, but can ask to see your inventory if they think your offer(s) are not what they want. 2. [u]Quality for Quality[/u] Exotic Gear can only be traded for Exotic Gear; Legendary for Legendary, all for the same Light Level of the wanted gear. 3. [u]Light Levels Matter[/u] Individual Gear must be sold as the same Light Level as the Gear you want, no more, no less. If more than one piece is needed to be traded, levels can add up by the second and third numbers, so 302+311=313. If the gear you're trading adds farther than 320, it's automatically 320. The Rule of Negatives will be applied based on the Hundredth as the "Zero" of the LL. Ex. 293+310=303 (-7+10=3). 4. [u]Seller's Choice[/u] The Seller can cancel the trade at anytime, and can deny/ignore the choice to trade when you choose to do so. So, as a Buyer, you must stay professional or appealing if you don't want to piss the person off who has the gear you really want. 5. [u]Nothing Is Free[/u] No giveaways, period. The Trading System will require you to offer something, or the trade will be canceled after a 30 second timer. 6. [u]Marks Before Glimmer[/u] If the Buyer doesn't have gear they wish to offer for the trade, All Legendary Marks must be used before resorting to Glimmer. if all Marks are already used before making a trade, the trade will be canceled. Only Marks AND Glimmer May be used together, Glimmer cannot be used alone. This is due to easily abusive loopholes players can exploit involving obtaining Glimmer very quickly. 7. [u]Up To Date[/u] ONLY Year 2 Equipment may be traded. [b]Advanced Rulings[/b] [u]Exotic Gear[/u] Can be traded for other Exotic(s) and/or Legendary Marks. Max. 40 LMs only WITH Exotic Gear. If only Legendary Marks can be traded, Min. 160, one additional LM for however many levels above 280. Ex. LL 296=176 LMs, or LL 320=200 LMs. If the trade is for an Exotic Shard(s), 25 LMs per one Shard. [u]Legendary Gear[/u] Can be traded for other Legendary Gear(s) and/or Legendary Marks/Glimmer. If only Legendary Marks/Glimmer can be traded, Glimmer can be used as compensation only WITH the trade of LMs, each 100 Glim = 1 LM, Max 15K Glim. Ex. 80 LMs+10K Glim=LL 280, OR 40 LM+15K Glim=LL 320 [u]Class Specific Weaponry[/u] Either a different Class Specific Weapon, or min. 150 LMs. [b] All of these rules can be returned to and have been thoroughly examined to ensure minimal exploits, if at all. Please feel free to send any feedback, suggestions, constructive criticisms, or improvements. Don't be one of those who only insult, what good would that do, honestly? Bungie, I hope you get this idea up and running ASAP. [/b]

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  • I like that but. Maybe limit exotic trading to 5 per month. Items over 10 defense or attack will cost an extra 15 marks per 10 points. Also set a rule that any 290+ can only be traded after being owned for a week. If one player hasn't acquired an exotic or legendary they will have to pay 150 legendary marks for exotics, and 75,, for legendaries. Quest rewards (any quest reward) cannot be traded, at all. Finally, each trade will have a 10 minute reverse option. Preventing unfair trades or ripoffs.

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