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Destiny

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Edited by Legend of Jordy: 1/9/2016 12:54:31 AM
5

Create an Exotic Weapon concept

[b]Custom Weapon[/b] [i]"Description here."[/i] [u]☐☐☐☐☐☐☐☐☐☐[/u] [b]Rate of Fire[/b] [u]☐☐☐☐☐☐☐☐☐☐[/u] [b]Impact[/b] [u]☐☐☐☐☐☐☐☐☐☐[/u] [b]Range[/b] [u]☐☐☐☐☐☐☐☐☐☐[/u] [b]Stability[/b] [u]☐☐☐☐☐☐☐☐☐☐[/u] [b]Reload[/b] [b]Magazine:[/b] [i]0[/i] ____________________________________________ [b]TL;DR[/b] Avoid spoiler boxes and parenthesis. ____________________________________________ So let's say dismantling all those useless Rare and Legendary weapons provided more than just parts. What If by dismantling a weapon you could obtain its basic frame and maybe one of its perks and reassemble an entirely new custom weapon. [u][b]Step One[/b][/u] Find a Weapon Frame and bring it to the Gunsmith to have it tuned. [i](You have 250 points to spend on a Weapon within the tuning limits. Each round increased above the minimum magazine requires additional points. You may exceed the tuning limits but at double the point cost.)[/i] [spoiler][u]Hand Cannon[/u] [i](4 Points per additional round)[/i] [quote][b]10[/b] - [b]40[/b] Rate of Fire [b]60[/b] - [b]99[/b] Impact [b]10[/b] - [b]40[/b] Range [b]20[/b] - [b]60[/b] Stability [b]10[/b] - [b]60[/b] Reload Magazine [b]6[/b] - [b]12[/b] [/quote] [u]Scout Rifle[/u] [i](2 Points per additional round)[/i] [quote][b]20[/b] - [b]60[/b] Rate of Fire [b]30[/b] - [b]70[/b] Impact [b]40[/b] - [b]90[/b] Range [b]20[/b] - [b]70[/b] Stability [b]10[/b] - [b]60[/b] Reload Magazine [b]12[/b] - [b]22[/b] [/quote] [u]Pulse Rifle[/u] [i](2 Points per additional round)[/i] [quote][b]50[/b] - [b]80[/b] Rate of Fire [b]05[/b] - [b]30[/b] Impact [b]20[/b] - [b]70[/b] Range [b]50[/b] - [b]80[/b] Stability [b]40[/b] - [b]99[/b] Reload Magazine [b]21[/b] - [b]33[/b] [/quote] [u]Auto Rifle[/u] [i](1 Point per additional round)[/i] [quote][b]70[/b] - [b]99[/b] Rate of Fire [b]02[/b] - [b]30[/b] Impact [b]10[/b] - [b]50[/b] Range [b]30[/b] - [b]80[/b] Stability [b]40[/b] - [b]80[/b] Reload Magazine [b]25[/b] - [b]70[/b] [/quote] [/spoiler][spoiler][u]Fusion Rifle[/u] [i](6 Points per additional round)[/i] [quote][b]10[/b] - [b]40[/b] Charge Rate [b]70[/b] - [b]99[/b] Impact [b]30[/b] - [b]50[/b] Range [b]20[/b] - [b]90[/b] Stability [b]50[/b] - [b]90[/b] Reload Magazine [b]4[/b] - [b]7[/b] [/quote] [u]Shotgun[/u] [i](6 Points per additional round)[/i] [quote][b]10[/b] - [b]40[/b] Rate of Fire [b]10[/b] - [b]40[/b] Impact [b]60[/b] - [b]90[/b] Range [b]30[/b] - [b]60[/b] Stability [b]40[/b] - [b]90[/b] Reload Magazine [b]3[/b] - [b]6[/b] [/quote] [u]Sniper Rifle[/u] [i](8 Points per additional round)[/i] [quote][b]50[/b] - [b]80[/b] Rate of Fire [b]05[/b] - [b]30[/b] Impact [b]20[/b] - [b]70[/b] Range [b]50[/b] - [b]80[/b] Stability [b]40[/b] - [b]99[/b] Reload Magazine [b]3[/b] - [b]5[/b] [/quote] [u]Sidearm[/u] [i](2 Points per additional round)[/i] [quote][b]90[/b] - [b]99[/b] Rate of Fire [b]05[/b] - [b]10[/b] Impact [b]30[/b] - [b]40[/b] Range [b]70[/b] - [b]90[/b] Stability [b]80[/b] - [b]99[/b] Reload Magazine [b]9[/b] - [b]15[/b] [/quote] [/spoiler][spoiler][u]Machine Gun[/u] [i](1 Point per additional round)[/i] [quote][b]50[/b] - [b]99[/b] Rate of Fire [b]20[/b] - [b]70[/b] Impact [b]10[/b] - [b]30[/b] Range [b]02[/b] - [b]80[/b] Stability [b]10[/b] - [b]40[/b] Reload Magazine [b]30[/b] - [b]99[/b] [/quote] [u]Rocket Launcher[/u] [i](16 Points per additional round)[/i] [quote][b]02[/b] - [b]30[/b] Rate of Fire [b]60[/b] - [b]99[/b] Blast Radius [b]30[/b] - [b]90[/b] Velocity [b]40[/b] - [b]70[/b] Stability [b]30[/b] - [b]80[/b] Reload Magazine [b]1[/b] - [b]2[/b] [/quote] [/spoiler] [u][b]Step Two[/b][/u] The Tuned Weapon is now equipable but is of Common quality. Dismantle other Weapons for their unique parts and infuse them into the Frame. [i](Note: Legendary Weapons have a higher chance of dismantling into usable perks. You only receive Perks or Weapon Frames that the dismantled Weapon had.)[/i] [spoiler][i][b]Common[/b][/i] Complete and Tune a Weapon Frame. [i][b]Uncommon[/b][/i] Obtain and Infuse at least one Scope/Ballistics upgrade and one Unique Perk upgrade. [i][b]Rare[/b][/i] Infuse a Modifier Perk into your Uncommon Weapon Frame. [i][b]Legendary[/b][/i] Infuse a second Unique Perk into your Rare Weapon Frame. [i](Upgrades must be leveled and may require Glimmer, Spinmetal, Helium Filaments, Spirit Bloom, Relic Iron, Wormspore, Motes of Light, Ascendant Energy, or Radiant Energy to advance in its path.)[/i] [/spoiler]• Handcannon   • Shotgun • Scout Rifle   • Fusion Rifle • Pulse Rifle    • Sniper Rifle • Auto Rifle    • Machine Gun • Sidearm     • Rocket Launcher [i](A Weapon Frame may hold up to 3 different Scope/Ballistic perks, 3 Modifier Perks, and 6 Unique Perks. Glass Needles may be applied to retrieve any individual infused Perks.)[/i] [b][u]Step Three[/u][/b] Once you have a Legendary quality Weapon Frame, you may advance it with an Exotic Shard, provide it with a name, and complete its look with a Shader. [spoiler][i](Here's an example of how it should look.)[/i] [b]Dream-Eater |[/b] Exotic Sword [i]With your own hands you forged the mighty Dream-Eater. Now take it in hand and devour all.[/i] [u]☐☐☐☐[b]45[/b]☐☐☐☐☐[/u] [b]Speed[/b] [u]☐☐☐☐☐☐[b]60[/b]☐☐☐[/u] [b]Impact[/b] [u]☐☐[b]25[/b]☐☐☐☐☐☐☐[/u] [b]Range[/b] [u]☐☐☐☐☐☐☐[b]75[/b]☐☐[/u] [b]Efficiency[/b] [u]☐☐[b]20[/b]☐☐☐☐☐☐☐[/u] [b]Defence[/b] [u]☐☐☐☐☐☐☐[b]75[/b]☐☐[/u] [b]Energy[/b][quote][b]Vampirism[/b] Use (RT/R1) to inflict damage upon all nearby targets, siphoning health to you. [/quote][quote][b]Light Edge[/b] This weapon deals Pure Light damage. [/quote] [/spoiler]____________________________________________ [i](1.0 - Perk List for each weapon type coming soon. I hope you enjoyed the thought of this concept.)[/i]

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  • For the perks, you *might* want to prevent a shotgun with Rangefinder, Final Round, Flared Magwell, Luck in the Chamber, and 1 round in the magazine.

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