I will agree with one thing: The extra burn firebolts a nerf.
When I think of something as OP, I generally ask myself a question:
[i]Are there any effective counters to it?[/i]
The simple answer is no. A well place firebolts can do far more than what a regular grenade can do. Not only does it damage your initial health, but it also tics several seconds, taking even more damage off [u]while still stopping your health from regening.[/u]
That's a lot for a [b]grenade[/b] to do.
This puts Sunsinger's at an advantage over anyone not using the firebolts. This is the definition of imbalance and as such, should be nerf'd.
I'd propose reducing the burn to about 3 like they did with Thorn. That way it's balance but still a lethal option, like Thorn is.
As for the rest of the class, I don't see much problem with them.
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Or just leave the class thats built around grenades alone and stop the nerf cries. Nerfing PvP also nerfs PvE and I simply don't want bungee destroying another class.