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Destiny

Discuss all things Destiny.
Edited by HypernovaGN: 2/15/2016 3:21:13 AM
171

5 Second Poll-Snipers

Remove Hidden Hand, then its fine

213

Remove Snapshot

42

Remove Hidden Hand and Snapshot

211

Force Snapshot and Hidden Hand to EXOTICS only

155

No different than Y1 in relation to Y2 meta

224

They are fine

2403

Other (comments)

403

Meow. EDIT: Just a heads up, I'll be creating another poll based on community ideas that have the most backing behind them, as well as the most popular from the poll in about 4 days

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  • Add weapon sway when aiming

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  • Snipers are fine, we just need a better variety.

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  • Snipers aren't op, they are just ridiculously overused, no one in this game seems to know how to use a primary anymore unless it's TLW or Mida to finish killing someone after a sniper body shot...they need to be tweaked from the easymode bullshit that they are now, they need scope sway, or real flinching, descoping, etc. They need to so something....but they won't lol.

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  • snapshot sorry gotta go

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    • No special weapon ammo start

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      • Let me just say I have sniped since I got a good LDR in dark below. I shot gunned a lot before that but I was never very good at it. Anyway, I don't think snipers are overpowered but I do think they should be nerfed. Why? Because I'm sick of seeing them!!! They make it very difficult for me to use the primary I want. I don't even have a Y2 mida or last word, because I never liked them much, but not using them is a huge disadvantage! All I see 1000 yard stare left and right. To make it worse, 1000 yard stare is the only decent easy to get sniper, at least let's have some versatility! So, here is what I prepose: NO SWAY: it would make it virtually impossible to hit head shots in such a movement based game. Descope when you take over 75 damage. This means if you are caught of guard, you can still react and try to fight back, but you won't have very long. I would say if this doesn't fix the sniper fest, MAYBE, increase the zoom on scopes, so it is less of a close range weapon. HOWEVER, I realise the maps are quite small in destiny so I would rather this didn't happen. BUFF FUSION RIFLES: I'd say the only fusion rifle worth using is the Thesan FR4, which has some pretty good range, and maybe the Susanoo, which is warlock exclusive. Give the slow charging ones more range, at the moment you may as well be using a shotgun. BUFF LOW IMPACT SHOTGUNS: the only viable shotguns in the game right now are the extremely high impact ones, conspiracy theory, party crashed etc. Try you use a low impact one in PvP sometime (not invective). You will fail. You have to be at point blank range and pretty much all of the little shots have to hit the target to even have a chance at a one shot, an even then it's unreliable. Make them at least one shot from a meter away reliably. Finally, just give more variety: let's be honest, almost everyone prefers the higher impact snipers. Think of the most popular snipers in the game. The ones that spring to mind are: Longbow LDR Black hammer Black spindle 1000 yard stare Still piercer The only massively popular low impact one I can think of is the Preadyths Revenge, which was very good because of its stability. Anyway, people are always saying "1000kys is a crutch, waaaa, waaa, waaa" why are they saying this? Because it's the only sniper they die to and they want to rage. By simply adding more good snipers you would reduce people's anger towards them. That is all, have a nice day :)

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        • The only problem with snipers is that they're overused and annoying since it's apparently to hard to use a Primary except The Last Word. But my personal issue is how does a sniper shoot me through a wall or managing to headshot me when I shoot them in the face multiple times and I die.

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          • I feel like hidden hand removes most of what makes snipers a talented role.

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          • Make short range scopes less effective from longer ranges than they already are... It could also take a bit longer to ADS... Or they could just rebuff some of the other primary weapons that used to give snipers more to worry about. These are just thoughts no #butthurt intended.

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          • Increased flinch when being shot

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          • Op likely thought adding "meow" would make him seem random and funny, didn't work. Still came off as salty shitlord

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            • 1
              Quicdraw is so much better than snapshot though

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            • Snipers are fine. People need to shhhhh and leave them alone.

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              • Make snipers harder to use, even the noobs can play well with them like me. snipers need sway imo, it will make peaking possible or worth a gamble as at the moment the sniper can just aim in and hold aim with to much ease.

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              • Make the Aim Assist value for all snipers the same. Then people will use snipers for the perks and stats that fit their playstyle instead of whichever sniper has the highest aim assist.

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                • Waaahhhh he's better at sniping then me. It must be the gun. Why are you people so stupid lmao

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                • Buff primaries across the board (with the exception of certain exotics) and snipers are fine, see if/how those changes effect other specials and adjust them accordingly. [spoiler]I can only wish[/spoiler]

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                • Weapon sway that is inversely proportional to health.

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                • I'd rather fusions get a buff and more side arm released, we need people to feel that snipeys aren't everywhere and we have options

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                • Just remove the aim assist. You have no skill if you have to rely on aim assist. That's all.

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                  • Edited by Buck: 2/18/2016 6:13:51 PM
                    Can't remember which YouTube video I watched, but they showed how the number of people using shotguns/snipers from year one to year two have barely changed. The reason you see more snipers than before is because of matchmaking. The more high skilled people you see, the more hits you'll be taking to the head. Also, there was more options before. Now there's only one real option for high impact. The 1KYS. But in year one there was the LDR, the longbow, shadow of veils, benevolence, and the occasional supremacy. So when you look at all these snipers, the 1KYS isn't OP (to those of you who think otherwise), it's average.

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                    • Remove aim assist or at least don't Make snapshot and hidden hand stack, this isn't sniper blaming elite

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                      • Edited by Deekbag: 2/18/2016 6:14:29 PM
                        Don't do anything to snipers at all. If you keep getting killed by them, then kudos to your killer, they can snipe. It's not as easy to use as people think it is.

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                      • Get rid of short gaze scopes.

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                        Sway would be good. And the ability to focus or hold your breath. That way you can't have this perfectly accurate 1 hit headshot machine in your back pocket. That would help force snipers to you know. Snipe.

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                        • They need sway and more flinch.!

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