Did you watch the video? I could understand if the interaction was closer together. This player was near the rear of the room and the door was closed. During that interaction it never opened.
Perhaps but I'm not quite sold on Lag, latency, or frame rate drops. It shouldn't be frame rate because there isn't enough going at the time to really cause that type of issue in their system.
Personally, I wouldn't worry about it since it was a one-off occurrence. If you're on that map again and it happens, post a video in the #Gameplay or #feedback forums.
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