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Edited by KPoppin: 2/7/2016 8:04:36 PM
1
Lmao, yall trippin. Sunbreakers are gods with hammers that can get easily 3-5 kills per super use. Try playing Nightstalker and getting any kills with ShadowShot, if there's any super in the game that needs a buff it's SS. Edit: Also, it takes 2 shots from Shadowshot to kill a Sunbreaker during their super. In the time it takes for me to shoot 2 arrows at a Sunbreaker, they've already thrown 3 hammers: 2 at my teammates and 1 at the annoying fly shooting purple nothings at him/her. And just to add insult to injury, my tether suppression takes a fortnight to activate so I get to see them lose their super while waiting for my respawn -_-
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  • Don't even try to compare nightstalker. It's the single most powerful pvp class in the game. Smoke that stops movement and radar while killing, smoke can combine with grenades for cheap kills, shadestep is a get out of jail free card, invis takes you off the radar, keen senses speeds you up and marks your target for an easy kill. Their super has solid armor, can royally screw a team, can track, and can be fired multiple times. Sunbreaker has no neutral game and hammers what won't kill half the time on direct hits...

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